Slot machine "Fire Department"

Welcome to the introductory section dedicated to the development of graphic materials and illustrations, especially for the slot machine “Fire Department”. Here you can find a lot of thematic objects and images, evaluate preliminary stages of sketching and further work, and also get acquainted with the necessary information in text form. Below you can see the main interface of the slot machine “Fire Department”. The game reels is a field of 5×3 cells, where all the game symbols involved in the game are conveniently located. Some symbols have a special meaning and can transform during the game in a vertical position. Below is the control panel and navigation, where you can track your progress, as well as manage the game process – start the game, switch the game into automatic mode, and increase or decrease your current bets. At the bottom right part of the screen there are special features buttons, such as sound settings, an auxiliary menu, a game menu and a button of special screen where you can make the necessary purchases to reach your goal in the game. We remind you that it is not necessary to make purchases for a real cash and this depends on the personal desire of the player.
fd_reels

Here is a preliminary, draft version of the main background image for the slot machine “Fire Department”. This rough draft served as an excellent starting point for drawing a more polished final version, which you can see below and compare the similarities and differences with the preliminary version.
fd_bg-sketch

This is the final version of the thematic background image for the slot machine “Fire Department”. Here you can see the day version, which is used on the main screen of the game. In addition, this background image can be used as a pop-up screen and transition between the pop-up window and the main game mode.
fd_bg_day

This background image is additional and is used on the free-spin screen. In addition, this background image can be used as a pop-up screen and the transition between the pop-up window and the freespin mode. The game interface is placed in the central part of the background image and doesn’t overlap its remaining parts.
fd_bg_night

Here you can see preliminary, sketch versions of thematic game symbols from the category “high”. These are early concepts, that served as an excellent start to the continuation of the work and as a result you can get acquainted with their final versions, as well as compare their similarities and differences with the preliminary sketches.
fd_high_symbols-sketches

These are the final versions of the special symbols from the category “high”. In this category there are four unique symbols that bring a large number of points to the player, and getting of several symbols will further increase the number of winning points and will allow you to participate in the bonus game.
fd_high_symbols

And, of course, the demonstration of animation process of thematic game symbols from the category – “high”. In this category there are four unique symbols that bring a large number of points to the player, and getting of several symbols will further increase the number of winning points and will allow you to participate in the bonus game.
fd_high-anim

Here you can see the early concepts for game symbols “wild”, which are presented in two different forms – firefighter, who’s in a hurry to challenge and a skyscraper, in which the firefighter found the fire. Below you can see their final versions and compare all the similarities and differences with the preliminary sketches.
fd_expanded_wilds-sketches

These are the final versions of the game symbols “wild”, which are presented in two different forms – firefighter, who’s in a hurry to challenge and a skyscraper, in which the firefighter found the fire. In a case of simultaneous appearing more than two “wild” symbols on the game reels at the same time, the transformation takes place and the symbols expands in height.
fd_expanded_wilds

This is a demonstration of animation process of game symbols “wild” from the category “high”. In a case of simultaneous appearing more than two “wild” symbols on the game reels at the same time, the transformation takes place and the symbols expands in height. Moreover, each such transformation multiplies your current winnings by 10 times.
fd_exp_wilds_anim

Here you can see preliminary, sketch versions of thematic game symbols from the category “regular”. Getting of these symbols at the game reels brings the usual number of points to the player, and getting of several symbols will multiply the number of winning points.
fd_mid-symbols-sketches

This is the final version of the thematic game symbols from the category “regular”. In this category there are 5 unique symbols, getting of which brings the usual number of points to the player, and getting of several symbols will further increase the number of winning points.
fd_mid-symbols

Below you can see the demonstration of the animation process of game symbols from the category “regular”. In this category there are 5 unique symbols, getting of which brings the usual number of points to the player, and getting of several symbols will further increase the number of winning points.
fd_mid-symbols_anim


Here you can see preliminary, sketch versions of thematic game symbols from the category “low”. In this category there are 5 unique symbols in the form of capital letters of card suits and which bring a small number of points to the player, and getting of several symbols will multiply the number of winning points.
fd_low_symbols-low

Final versions of thematic game symbols from the category “low” are also available. In this category there are 5 unique symbols in the form of capital letters of card suits and which bring a small number of points to the player, and getting of several symbols will multiply the number of winning points.
fd_low_symbols

The demonstration of the animation process of game symbols from the category “low” is also available. In this category there are 5 unique symbols in the form of capital letters of card suits and which bring a small number of points to the player, and getting of several symbols will multiply the number of winning points.
fd_low_symbols-anim

This illustration was developed specifically for the bonus game. As soon as a combination of more than two bonus symbols appears on the game reels, you are given the opportunity to participate in the bonus game. Here you have to guess which of the firefighters will go to the challenge.
fd_bonus_game

This pop-up screen is a greeting screen and appears after the end of special modes, such as bonus game or free-spin mode. It will show the total amount of winnings received as a result of the bonus game or in the free-spin game mode.
fd_congrat_2

In a case of getting more than two “scatter” symbols on the game reels, you’ll be able to use the free-spin mode, where you can increase your winnings even more. Before starting the game in this mode, you will be given the option of selecting a game with special modifiers, such as multipliers.
fd_choose-fs

Below you can see a pop-up screen that appears as a result of a winning combination and informs you of the big win. At the same time, animated flying coins appear and the winning amount is credited to your account.
fd_big_win

This pop-up screen appears as a result of the appearance of a mega win screen, at the moment when the winning amount is credited and it informs you of the mega win. At the same time, animated flying coins appear and the winning amount is credited to your account.
fd_mega_win

Here you can see the screen of the auxiliary table, which gives brief descriptions of the values for game symbols “wild” from the category “high”. If there are more than two “wild” symbols on the game reels at the same time, the transformation takes place and the symbols expand in height. Moreover, each such transformation multiplies your current winnings by 10 times.
fd_pt1

Here you can see the screen of the auxiliary table, which gives brief descriptions of the values for the game symbols “scatter” and “bonus” from the category “high”. Getting more than two symbols “bonus” activates the bonus game, and getting of more than two symbols “scatter” activates free-spins mode.
fd_pt2

This screen is an auxiliary table of rules and payments, where the player can get acquainted with all the numerical values that are awarded for the simultaneous getting of game symbols from the category “regular”. The more symbols of a certain type appear simultaneously on the game reels, the more winning points you get.
fd_pt3

This screen is an auxiliary table of rules and payments, where the player can get acquainted with all the numerical values that are awarded for the simultaneous getting of game symbols from the category “low”. The more symbols of a certain type appear simultaneously on the game reels, the more winning points you get.
fd_pt4

Here is a start screen of loading the game slot machine “Fire Department”, which appears each time a new slot machine starts up. In the central part of the screen there is a presentable logo, created on the basis of game elements, and below is the button “continue”. Click and prepare for new challenges!
fd_start_screen

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